![]() ![]() ![]() Player models on the limbo menu now rotate 360 degrees when a class is first selected.Matches can now be paused mid-game via 'pausegame' or 'admin pause/unpause'.Revive missions for Medics/Technicians are now Tasks.Vampire Strike beacon smoke effect has been updated.Fireteam leaders are now displayed with White player arrows, fireteams with Yellow arrows and friends with Cyan arrows.Mines are now highlighted by green or red dots on the HUD.Spawning vehicles are now static until used by a player to avoid exploiting.Vehicles at the main base of either side are now immune to damage after spawning, immunity is lost when used by a player.Subtle Motivators added - When players achieve various records in-game they are told so via a pop-up message.Head hitbox for player models adjusted, damage now scales better based on accuracy.Updated bot AI for Tutorial mode: bots play less aggressive, assist more and pace the completion of objectives.Tooltips played in tutorial mode now highlight corresponding HUD elements where appropriate.Key tooltips now briefly pause the game in tutorial mode to help lead the player.New Tutorial mode with pre-set bot skill levels.Additional option on the Game Settings screen (Advanced HUD, Respawn Text, Draw Fireteam List etc).New options available on Play Computer screen.Ticker on server browser screen now links to external web sites.Added panel to the server browser screen that displays the users stats and awards progress.Server browser now updates player count the instant somebody chooses to connect to it.Hot Servers listing added to the server browser (includes listing of number of players considering joining the server).Patch 1.4 für Enemy Territory: Quake Wars (für die Windows-Version)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |